March 19, 2018 16:15Game version: 18/01/29
Mod replaces the glass textures of standard cars, now there are no blinding glare.
Installation: put texture files in the archive TextureCache.zip.
Standard textures are in the archive.
Credits:
Serega Belosludtsev
DOWNLOAD [4 KB]
March 19, 2018 16:13Game version: 18/01/29
Zil 131, the model is standard, but completely re-animated, a realistic balance.
Has:
13 of its add-ons + 14 standard of
its load
its sound
view from the cockpit
animation of the steering wheel.
New:
* The side trailer was changed, it was put on the 8926 chassis with animation of the frame.
* Engine sounds changed
Credits:
Voodoo
DOWNLOAD [95 MB]
March 19, 2018 16:09Game version: 18/01/29
Size 18×18 (576 x 576 m)
On the map:
– 1 Garage (closed)
– 3 Refueling
– 1 Logging site + loading point
– 3 Sawmills
– 2 Points of exploration
– 2 Auto on start (replaceable) + on map Kamaz-65111, K- 700
– jambs and bugs
Version 2.0:
* Some sections have been changed
* Improved detailing – the map became more pleasant and beautiful
* The jamb with the color of water on the swamp
Credits:
aspen_s
DOWNLOAD [12 MB]
March 19, 2018 16:07Game version: 18/01/29
Version 3.0:
* Added its own load – boards (1 point)
Credits:
Lyokha Mazurov (en.dalnoboy)
DOWNLOAD [29 MB]
March 19, 2018 16:04Game version: 18/01/29
The Map is complicated, for default or for modified cars.
Size: 32×32 (1024 by 1024 meters).
On the map:
3 cars for passing the card.
1 Garage (Closed)
2 Refueling
1 Woodcutter, 2 Manual Handling Units
7 Sawmill
8 Points of Intelligence
Credits:
Andrey Stepanov (Andrey68rus)
DOWNLOAD [38 MB]
March 19, 2018 16:02Game version: 18/01/29
Size: 512 by 512 meters.
On the map:
1 garage (closed)
1 refueling
1 logging site + loading point
2 sawmills
1 slot for car
Credits:
Lion_777
DOWNLOAD [9 MB]