June 11, 2014 14:03Crystal clear graphics, bright colors, high quality textures
– Grass replaces old crusty dirt
– New concrete texture
– Denser vegetation
– Larger vegetation
– Removed fog
– Reduced DoF (Depth of field) for clear distant view
– Foggy nights/crystal clear days
– New grass texture for dry grass
– Blue water and reflections
– Bright blue sky
– Fixed muddy water to match the river
– Ligher grass texture
– Darker asphalt road
– New cement texture, twice the detail
– Re-colored lampposts
– Concrete tile is now more seamless
– New HD wheel tire mud
– Brighter days, more shadows
– Fixed water, looks more natural
– Game day always set to “Sunny Day”
– Asphalt is now a dirt road
– Asphalt road is now deformable
– Rocks now have a higher quality texture
– Wheel mud overlay is now 4x original
– Wheel mud shadow/bump map is rougher
– Mud on wheels will now recieve shadows from bump map texture
– HUD color changed for easier viewing
– Rock friction increased for realism
– Asphalt road now generates dust
– Waves bumpmap more dramatic
– White HUD is back due to popular demand
Instaliation:
Make sure you delete “MeshCache.mhc” and the “TextureCache” folder in Appdata, then copy over the “Media” folder to your Spin Tires install and overwrite the files.
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June 11, 2014 13:54– Re-textured trees
– Re-textured grass
– Re-textured plants
– Re-textured roads
– Re-textured mud
– Mud is now slush
– Concrete has been replaced with deformable snow
– Snow now flicks up instead of mud
– Snow builds up on tires instead of mud
– Changed slush push resistance to make it more watery
– Weather cycle changed
– HUD is now a different color to see at any time of day
– Changed water flow speed
– Muddy water now matches river water
– Water flow decreased
– Waves decreased
– Water is now cleaner and colder looking
– Asphalt road is now a snowy dirt road
– Asphalt road is now deformable
Author: Sam Millington
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