Kamaz 65111

Date May 16, 2018 12:07

Mod contains 2 versions of the truck, differing in color of the cab and differentials (red is always blocked, blue can be unlocked)

Have:
-At 4 add-ons + 8 standard ones.
– your sound
– view from the cockpit

New:
* Cargo changed by car (visually)
* Short logs are changed to medium logs – on a platform

Authors: Maks_33rus

DOWNLOAD [80 MB]

Tatra Phoenix

Date May 16, 2018 12:05

Envelope TATRA Phoenix Agro from version 03.03.16 from garminbreak
It has 2 versions of the truck, 6 of its addons + 18 standard, its own sound.

New:
* Added 2 kinds of their cargoes to the shaland, now it transports 2.4.8 points.

Authors: Maks_33rus

DOWNLOAD [97 MB]

Red Texture for TLT 100

Date May 16, 2018 12:03

The red color for the TLT-100 “Oneginz”

Installation:
– Unpack with the replacement files from the folder Media in the folder with the mod
– Clean the texture cache (Or run the file Clear CACH textures STMR.bat from the archive)

Authors: Silent

DOWNLOAD [32 MB]

Yellow Texture for TLT 100

Date May 16, 2018 12:01

Texture of Zlotogo color for a fashion TLT-100 “Onezhets”

Installation:
– Unpack with the replacement files from the folder Media in the folder with the mod
– Clean the texture cache (Or run the file Clear CACH textures STMR.bat from the archive)

Authors: Silent

DOWNLOAD [30 MB]

TBT IHC 7400

Date May 16, 2018 12:00

It has 3 versions of the truck, has 4 of its own add-on + standard, and its own sound.

Authors: thombuggy

DOWNLOAD [86 MB]

Nervous Work Map v 2.0

Date May 16, 2018 11:58

The map is a large territory (1km x 1km) with a variety of terrain. (Places complete absence of roads)

What do we have:
– 2 closed garage
– 4 starting cars (replaceable)
– 4 random cars
– 2 loading points
– 8 sawmill
– 1 refueling
– Dirt, swamps, narrow forest and mountain paths
To 2 pilks there are no roads at all, lay your route!

There are two versions of the map in the archive:
– Light version: with light dirt, most for default
– Hard version: for real men, with very tough dirt. not for default (although fans of hard hard can try).

Have a good game.

Version 2.0:
– Almost all roads are altered or completely changed
– Many new roads have been added
– All files are recycled, remade and complicated
– Added one new file (now there are 8 of them)
– Added a small village
– All points of reconnaissance have been moved to other places, two more have been added (now there are 11 of them)
– One TP replaced by a random TP
– Now both garages are closed
– The starting point has been moved
And most importantly, now in the archive two versions of the map:
– Light version: with light dirt, most for default
– Hard version: for real men, with very tough dirt. not for default (although fans of hard hard can try).

Authors: Johnny_B

DOWNLOAD [76 MB]

Head of Base 2 Map v 2.0

Date May 16, 2018 11:56

You were once again thrown to the breakthrough and appointed chief of the supply base and affairs for you in vain.
After the earthquake the bridge on the mountain lake collapsed and washed all the bridges lower (the roads also suffered in some places).
Large people from above decided to restore the work of all the objects in the district urgently, and they will help the military next to them.
Here, as luck would have it, the bosses (the eyes have to put their eyes on the loaders in places of work – and they’ll repair later, as always)

And the tasks you have are:
1. Take the fuel to the Mi-8 helicopter – 10 barrels (in order to dump the commission faster)
2. Take the coils with the cable to the Communicators – 6 pcs.
3. Take blocks of concrete to the construction site, put them into the Hangar – 10 pcs.
4. Bring timber from the sawmill to the Woodworking Factory – 6 pcs.
5. Pick up the finished products from the factory and take to the Base – 6 pcs.
6. Take the ventilation equipment to the mine (the mine seems to be running) – 6 pcs.
7. Take equipment boxes near the house Biologists – 3 pieces (preferably on a dump truck, there is nothing to unload)
8. Take the pipes, Gazprom there some kind of work – 6 pcs.
9. To take machine tools and stuff to Warehouse at a career like meh.masterskie gathered to do – 4 pcs (I advise the lift to carry on GAZ-3308)
10. Take the loader to the Quarry (you will see it next to the Warehouse) – we use YAAZ-214 ballasts
11. To take the loader to the rubble for the river – we use KrAZ-260B and blue trawl

We will carry the cargo dynamic – load EO-3323 (author Glushak) New Holland W170C (Authors: chekhrak, Psix19rus, yansors)
Also on the map there are KrAZ-260B, KrAZ-260A, Ural-4320-1912-40 (author msergt), KamAZ-5350, KamAZ-5350 Airborne Forces (author Psix19rus)
GAZ-3308 (author Darius), YaAZ-214, YaAZ-214 Ballast tractor (author Glushak)

11 sawmill (with the right approach to the case, you can close 2 -3 sawmills with one two openings), there is no garage – there is a supertechnical Ural-4320-1912-40. Auto on start is not replaceable. 1 Fueling

Passage requires the installation of bridges (6 times) and removal (2 times) – to put better without supports (so it is more convenient)

That where to carry is in the archive in the folder with the same name (screenshots) – the loading of the saw files is similar to the map Head of the base, keep in mind at Sklada the gate opens))))

There are two versions of the map – summer, autumn.

I express my gratitude to Glushak and Shurik Kudinov for the provided objects for the map and to all who helped to create the map
Have a good game!

Version 2.0:
* Autumn version of the map added

Authors: Shashok75

DOWNLOAD [347 MB]

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